Design Considerations for a Multi-Projector Display Rendering Cluster


High-resolution, multi-projector displays are often built using standard consumer electronics. Before designing a PC-cluster rendering system to drive these displays, a number of issues must be addressed. This paper provides an overview of these issues. The issues addressed include the type of parallel rendering algorithm, load balancing, network latency, and network overhead. The goal of this paper is to provide a general overview of the design space and highlight the major tradeoffs between different designs.

University of North Carolina at Chapel Hill Department of Computer Science Integrative Paper